yay, i've maybe found a good open-source C++ library (and community) to work with — Cinder!
http://libcinder.org
the beauty of a good library is not having to start from scratch, but being able to jump right in with tested & functioning features for my programs. i had been thinking of doing the graphic stuff in Java, since i can make Java calls from C++ in UNIX; but i'd much rather be able to use (and carefully modify, if needed) pre-made stuff.
that's what i liked about Java — it has a wicked good library of nearly everything i'd want; the main problem is that Java is too slow. Java is great for quick & dirty internet stuff, but i want dedicated high-speed stuff. if i were a (hugely) better programmer, i could do it all from C; but let's be realistic. C++ is a good compromise.
and open-source is good because i want to get into the nitty-gritty stuff and mess around with it if i so choose.
wish me happy coding . . . .
http://libcinder.org
the beauty of a good library is not having to start from scratch, but being able to jump right in with tested & functioning features for my programs. i had been thinking of doing the graphic stuff in Java, since i can make Java calls from C++ in UNIX; but i'd much rather be able to use (and carefully modify, if needed) pre-made stuff.
that's what i liked about Java — it has a wicked good library of nearly everything i'd want; the main problem is that Java is too slow. Java is great for quick & dirty internet stuff, but i want dedicated high-speed stuff. if i were a (hugely) better programmer, i could do it all from C; but let's be realistic. C++ is a good compromise.
and open-source is good because i want to get into the nitty-gritty stuff and mess around with it if i so choose.
wish me happy coding . . . .
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